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Game Designer

Katowice, Poland

Job Type

Full Time (Flexible)

Workspace

Remote

About the Role

As a Game Designer you will be responsible for creating complex tactical game mechanics, balancing roguelite runs, coming up with creative solutions to design problems, fixing bugs and improving UX.

Details





What we look for in this role:

  • Solid tactical gameplay ideas

  • Creating well balanced and organic gameplay scenarios

  • Roguelite genre enthusiast

  • Ability to construct complex strategic systems

  • Eye for good UX and easy to understand design

  • Problem solving personality traits

  • A cool person to work with : )


Must have:

  • Proven experience in tactical, turn-based, card or roguelite genres

  • Strong knowledge of level and game design principles

  • Very good command of English

  • Solid understanding of Unity engine


We offer:

  • 2 year+ stable contract after a month trial

  • Fully-remote option

  • Salary range of 2000-3000€ 

  • Flexible working hours

  • Chill atmosphere, small team, no daily meetings but well managed tasks and milestones

About the Company

Laki Studios are misfits from Poland who value creativity, freedom, and mastery-based games. Our studio consists of both seasoned creators and young developers. We believe in a long-term employment, training developers, building a nice working atmosphere and good old fashioned passion for games and art. In 2023 we have shipped our first standalone Laki title: Oaken and have worked on many well-known AA titles as independent developers or work for hire.

Soar to new heights with our next project - codename Sail.

Studio works fully remote, have flexible working hours, B2B contracts with paid vacations.

We work mostly on Unity (Sail), but one project is created with Unreal.

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