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Game Designer

Katowice, Poland

Stanowisko:

Full Time (Flexible)

Tryb:

Remote

O tym stanowisku:

As a Game Designer you will be responsible for creating complex tactical game mechanics, balancing roguelite runs, coming up with creative solutions to design problems, fixing bugs and improving UX.

Wymagania:





What we look for in this role:

  • Solid tactical gameplay ideas

  • Creating well balanced and organic gameplay scenarios

  • Roguelite genre enthusiast

  • Ability to construct complex strategic systems

  • Eye for good UX and easy to understand design

  • Problem solving personality traits

  • A cool person to work with : )


Must have:

  • Proven experience in tactical, turn-based, card or roguelite genres

  • Strong knowledge of level and game design principles

  • Very good command of English

  • Solid understanding of Unity engine


We offer:

  • 2 year+ stable contract after a month trial

  • Fully-remote option

  • Salary range of 2000-3000€ 

  • Flexible working hours

  • Chill atmosphere, small team, no daily meetings but well managed tasks and milestones

O firmie:

Laki Studios are misfits from Poland who value creativity, freedom, and mastery-based games. Our studio consists of both seasoned creators and young developers. We believe in a long-term employment, training developers, building a nice working atmosphere and good old fashioned passion for games and art. In 2023 we have shipped our first standalone Laki title: Oaken and have worked on many well-known AA titles as independent developers or work for hire.

Soar to new heights with our next project - codename Sail.

Studio works fully remote, have flexible working hours, B2B contracts with paid vacations.

We work mostly on Unity (Sail), but one project is created with Unreal.

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